As we prepare for our Premiere event, we wanted to make sure all our players can influence the outcome of the war with the Nostra. To make sure they know how they can do so, particularly outside of combat, we’re publishing our CONOP for Dogs of War. This document describes how players can both impact the Battle of Requiem and its aftermath.
What’s A CONOP?
A CONOP is a military term for “Concept of Operations” and describes a plan from the perspective of the people executing the plan. Our CONOP describes how players interact with the war mechanics we’ve developed. In particular, they describe the process of how players perform intelligence, fulfill requisitions and go on missions to both avoid the worst of the possible consequences of the war, and even gain some advantages. The CONOP works in three parts:
Players perform research to create Intelligence Reports, which Runners can take to Ops.
When we receive a relevant Intelligence Report, we’ll send back a Requisition Request, which is a list of items that can be submitted to avoid specific consequences, both during the game and after.
Sometimes, these Requisition Requests will lead to Attack Orders, which are impromptu mods where you can gain equipment and other advantages.
Things To Remember
The CONOP describes how to perform these tasks, but there are some key things to remember:
Not every Intelligence Report will lead to a Requisition Request, and relatively few Requisition Requests will lead to Attack Orders.
Do not expect to fulfill the majority of Requisition Requests, or even discover all of them. There’s roughly two dozen requests; if players accomplish half of them, that will be an accomplishment.
If there’s a mechanic that hinders you during the event (for example, Life-Binding costing an additional Resolve) you can probably solve the problem using the CONOP.
Questions? Contact us at info@dystopiarisingny.com.